# floor

<div data-full-width="true"><figure><img src="https://content.gitbook.com/content/Nyvwhz1kEMXcHf4HLuZ8/blobs/g0CqJl07RPHOYFl1mBVQ/72EAC134-4D16-43E8-A3CC-B8A49306AE35.png" alt=""><figcaption><p>Fig. 1 – The floor overview with various assets.<br>Assets are visible on the floor in the form of points and polygons.</p></figcaption></figure></div>

## Overview

The "Floors" function is closely related to the function [-> "Map"](https://docs.buildings.ability.abb/collection/english-v14/documentation/map-and-floor).&#x20;

In the "Map" function, assets were placed on an interactive map. In the "Floors" function, by contrast, assets are placed on a static floor plan.&#x20;

## Open a floor

Proceed as follows to open a floor:

<div data-full-width="true"><figure><img src="https://content.gitbook.com/content/Nyvwhz1kEMXcHf4HLuZ8/blobs/W996GCnXcQ61iYtKRjrs/Docs_Karten%20-%20Stockwerk%20aufrufen.png" alt=""><figcaption></figcaption></figure></div>

1. Click on **Map \[A]**
2. Navigate in the **sidebar \[B]** to the floor you want to open.\
   ◈ Floors are marked with the symbol **\[C]** . Assets without this symbol are not floors.
3. Click the symbol **\[C]**\
   ▷ The floor overview (see Fig. 1) opens

## Floor plans

Floor plans are static images. Unlike the interactive map, floor plans cannot be rotated, zoomed, etc.&#x20;

Instead, you upload an image from your computer and place your assets on this image. In theory, you can use any image as a floor plan. Floor plans or renderings of 3D models are particularly suitable (see Fig. 1).

### Polygons vs. points

On floors, you can display assets in 2 different forms:

* Points
* Polygons

<figure><img src="https://content.gitbook.com/content/Nyvwhz1kEMXcHf4HLuZ8/blobs/VNiLucZfyOwkC389swYY/41C6E21E-0AD5-49B5-A3CD-81B6D48CB7A2.png" alt=""><figcaption><p>Fig. 2 – Left: assets as points, right: assets as polygons<br>A two-dimensional floor plan serves as the floor plan</p></figcaption></figure>

#### Points

Points correspond to the icons on the map. They are particularly suitable for representing assets such as sensors, controllers, etc.

#### Polygons

With the "Polygon" option, assets are displayed not as points, but as colored areas. Polygons are especially well suited for representing rooms. Polygons are only available in the "Floors" function.

In Figure 2, assets are shown as points in the left section.\
In the right section, assets are shown as polygons. The shape and color of the polygons can be customized individually.&#x20;

You can configure for each individual asset on a floor whether that asset should be displayed as a point or as a polygon. On a floor, both points and polygons can be present at the same time.&#x20;


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