Create rooms
About rooms
Rooms are primarily used to correctly determine the current location of Localino trackers.
You can create an unlimited number of rooms on one floor.
Procedure
Rooms are created in 3 steps.
Step 1: Create a room asset
Each room must be created as a separate asset.
Proceed as described in ↗ Create an asset and create an asset with the asset type «SPACE».
«SPACE» is a predefined asset type.
Rooms created using this asset type will in future have additional functionality. For example, rooms can be booked.
Step 2: Assign the room asset to a floor
Next, you must assign the room asset you just created to a floor. This is done via the asset details.

In the menu bar, click Assets [A] ▷ The "Assets" menu with the asset list [C] appears
Click on the name of the room asset you configured in step 1 [B] ▷ The -> "Asset details" open
Make sure you are in the «General» tab [D] .
Click on [E]
Assign the room asset under [P] to a floor
Click on Save [T]
Step 3: Define the room
You can now define the room within the floor.

Open the map [A]
Navigate in the sidebar [B] to the building that contains the floor to which you want to add a room.
Expand the building ▷ The subordinate floors appear
For the floor to which you want to assign the room: Click on [C] ⌧ NOTE: Do not click on the name of the floor! You must click on the icon. ▷ The floor details [D] open. ▷ In the sidebar [E] you will see the asset you created in the previous steps and assigned to the floor. You may also see other assets assigned to the floor.
Activate placement mode [F] ▷ The icons next to the assets change.
For the room asset you want to define: Click on [G] ▷ The sidebar changes
Select Polygon [H]
Activate the switch «Set Polygon as a storey boundry» [I]
Define in the viewport [J] the polygon as explained in ↗ Place a polygon is explained.
Click Save [K]
ATTENTION! Multiple rooms must not overlap. If multiple rooms overlap, errors may occur.
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