Overview
Understand the goal, setup, and scoring of the Innovation Hub Game.
The Innovation Hub Game is a simplified heating and cooling control game.
It simulates two identical rooms under the same outside conditions.
One room is controlled by the AI.
The other room is controlled by rule-based control.
As soon as you choose an action, you take over that room.
Goal
Your goal is to outperform the AI.
To do that, balance two objectives:
Keep the indoor temperature in the grey comfort zone.
Keep energy cost as low as possible.
The comfort zone is 19°C to 24°C.
Comfort only matters while people are in the room.
When the room is empty, energy optimization matters more.
The Two Rooms
The two rooms start from the same initial state.
They also see the same outside temperature, occupancy, and energy tariff.
This makes the comparison fair.
The difference comes from the control strategy.
AI room: controlled by the AI.
Player room: controlled by rule-based control until you take over.
Actions You Can Take
You can choose one of three actions:
Heating
Cooling
Do Nothing
Only one action can be active at a time.
Turning one on automatically turns the others off.
As soon as you activate one action, the game starts.
If you switch all actions off, control returns to rule-based control.
Time and Pace
The simulation runs in 15-minute steps.
The pace setting defines how much real time passes before the next simulated step starts.
Example:
1 sec means 1 second real time = 15 minutes simulated time.
10 sec means 10 seconds real time = 15 minutes simulated time.
Stopping the Game
You can stop your own control in two ways:
switch all actions off
activate Stop the Game
Both hand control back to rule-based control.
The game has a minimum duration of 24 simulated hours.
If you stop before that, rule-based control continues until the minimum duration is reached.
The game can also continue beyond 24 hours.
Score and Performance
Your result is shown as a percentage.
100% means your performance matches the AI.
A value above 100% means you beat the AI.
A value below 100% means the AI performed better.
The score does not go below 0%.
The exact reward formula is not important for normal gameplay.
Focus on comfort during occupancy and low energy cost over time.
What to Watch on the Screen
Highscore and Time
Today's Highscore: best performance reached today.
Day of Week: current simulated weekday.
Time of Day: current simulated time.
Minimum game length remaining: time left until the minimum run time is complete.
Game State and Actions
Game State: shows whether the game is running.
Your Final Score: your current result compared with the AI.
Rule/Player Action: current action in your room.
AI Action: current action in the AI room.
User Control
Heating: forces heating in your room.
Cooling: forces cooling in your room.
Do Nothing: leaves the room without active heating or cooling.
Stop the Game: ends your control and hands the room back to rule-based control.
Environment Observations
People in Office: current occupancy.
Outdoor Temperature: current outside temperature.
Energy Tariff: current energy price.
Charts
You vs AI Energy Cost: compares energy cost over time.
You vs AI Temperature: compares indoor temperature over time.
You vs AI Comfort: compares comfort performance over time.
Your Current Performance: shows how your current run compares with the AI.
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